We've got beef
Snap a photo of your buddy — a couple of minutes later his cartoon twin is brawling on your living-room floor with someone else's twin. Two phones, one arena, each of you on your own gamepad.
Fights are free and serverless, over local Wi-Fi · catalog fighters are free · your own fighter from a photo costs credits
Three steps to a fight
Snap
A friend, a cat, a mug — anything. No arms or legs? We'll draw them in. A couple of minutes later the photo becomes a low-poly caricature with a full move set.
Drop the arena
The host taps the floor and a two-metre line appears on it. The guest points the camera at the QR on the host's screen, and both phones see the same arena.
Fight
Joystick, punch, kick, block. Rounds go to knockout, best of three. Then hit Rematch — or record the clip and post it.
Screenshots




Who's your beef with?
Photograph both sides and let them settle it on the floor. Any photo works: a person, a pet, an object, a drawing.
Pay for fighters, not for fights
One credit — one fighter from a photo. Credits never expire, no subscription.
Catalog fighters, fights, rematches, recording and sharing clips — no limits.
FAQ
Do I need internet?
Only to generate a fighter from a photo. The fight itself runs over local Wi-Fi between the two phones — in a basement, on a plane, at a cabin with no signal.
Which phones work?
iPhone on iOS 18 or newer. The game is built on ARKit and RealityKit.
Can I play a friend in another city?
No, and that's on purpose. ARBeef is for people in the same room: both see one arena on one floor, and after the fight there's someone to hand the phone to for the clip.
What happens to my photo?
It's sent to generate the model and isn't kept longer than that takes. The finished fighter lives on your phone.
Ready to settle it?
Download, snap, drop the arena — the floor decides the rest.
Download on the App StoreiOS 18+